Name of selected tile displayed in Tool Tips when clicking on tree tiles.Automatic left/right centering of the structure tree.Plain Gray option should be used if you encounter random crashes in CoreGraphics. Generic color space now used to improve matching of screen and rendered colors.The possibilities are staggering: especially for DFRM object design. Many new components and component algorithms.The new primitives and options allow for thousands of new basic 3D object profiles. New primitives for architecture modeling.Both regular and irregular tilings are possible.ArtMatic 6 New Feature Summary 1 These new possibilities make ArtMatic one of the most complete tools for creating decorative tessellation. Inspired by a trip to the Middle East, Eric has implemented some staggering new possibilities for tiling geometries and architecture: both 2D and 3D. Frequency option added to many components.Gradient palette saved with files that use Indexed Gradient. A gradient editor appears below the parameter sliders when relevant to the component (such as when indexed gradient is a parameter option). Parameter control popup when control-clicking parameter sliders.An icon for adjusting the bump gain appears when these modes are active. New Bump Gain setting for Geographic and RGB Bump.A fourth parameter slider has been added and many components have an additional controllable parameter.Copy/paste of tiles and tile parameters and compiled trees is now possible. One-pixel resolution animation preview option for non-pixellated real-time previewing.Up to 16 simultaneous tasks for improved rendering performance on multi-core machines.Live ArtMatic Voyager previews when working in ArtMatic on an element used by Voyager without needing to save the ArtMatic file!!!!. This feature unleashes vast new potential which includes looping of looped structures.
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